|
|
2190
|
5454
|
|
1884
|
4687
|
|
1986
|
4945
|
|
6060
|
15086
|
|
Life recovery (Score up)
Restores life by 200 and boosts score of all notes by 10.0% for the next 5 seconds
|
|
|
2808
|
5643
|
8779
|
2700
|
5427
|
8452
|
3312
|
6658
|
10303
|
8820
|
17728
|
27534
|
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 20.0% for the next 5 seconds
|
|
|
2893
|
6157
|
9871
|
4607
|
9567
|
14978
|
2681
|
5735
|
9240
|
10181
|
21459
|
34089
|
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Cool members) until a GREAT note is hit, then score boosted by +80.0%
|
|
|
2621
|
5216
|
8211
|
4516
|
8986
|
13858
|
3145
|
6259
|
9771
|
10282
|
20461
|
31840
|
Life recovery
For the next 5 seconds, if life is 600 or above, score boosted by +80.0%, otherwise restores life by 400
|
|
|
3497
|
6959
|
10821
|
3357
|
6681
|
10406
|
3348
|
6663
|
10377
|
10202
|
20303
|
31604
|
Score up
For the next 5 seconds, score of PERFECT notes boosted by +110.0%, or +125.0% if your team consists of only Hello, Happy World! members
|
|
|
2880
|
5730
|
8881
|
2925
|
5822
|
9018
|
3285
|
6537
|
10089
|
9090
|
18089
|
27988
|
Score up
For the next 5 seconds, if life is 900 or above, score boosted by +65.0%, otherwise score boosted by +55.0%
|
|
|
2462
|
6129
|
|
2132
|
5309
|
|
2072
|
5156
|
|
6666
|
16594
|
|
Score up
For the next 5 seconds, score of all notes boosted by +30.0%
|
|
|
2449
|
6096
|
|
2086
|
5193
|
|
2198
|
5471
|
|
6733
|
16760
|
|
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
|
|
|
2053
|
5112
|
|
2402
|
5980
|
|
2277
|
5670
|
|
6732
|
16762
|
|
Life recovery (Score up)
Restores life by 200 and boosts score of all notes by 10.0% for the next 5 seconds
|
|
|
2396
|
5966
|
|
2066
|
5144
|
|
2204
|
5488
|
|
6666
|
16598
|
|
Score up
For the next 5 seconds, score of all notes boosted by +30.0%
|
|
|
2191
|
5455
|
|
2449
|
6096
|
|
2092
|
5209
|
|
6732
|
16760
|
|
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
|
|
|
2961
|
5950
|
9240
|
3060
|
6153
|
9543
|
2799
|
5624
|
8754
|
8820
|
17727
|
27537
|
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 20.0% for the next 5 seconds
|