|
|
Min |
Max |
Trained |
Min |
Max |
Trained |
Min |
Max |
Trained |
Min |
Max |
Trained |
|
|
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
None
None
|
|
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
None
None
|
|
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
None
None
|
|
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
None
None
|
|
|
0
|
0
|
|
0
|
0
|
|
0
|
0
|
|
0
|
0
|
|
None
None
|
|
|
4085
|
9979
|
14673
|
3260
|
8337
|
12217
|
3450
|
8716
|
12781
|
10795
|
27032
|
39671
|
Life recovery (Score up)
Restores life by 750 and boosts score of all notes by 110.0% for the next 5 seconds
|
|
|
4160
|
10126
|
14895
|
3323
|
8463
|
12403
|
3207
|
8233
|
12058
|
10690
|
26822
|
39356
|
Score up
For the next 5 seconds, score of all notes boosted by +130.0%
|
|
|
3377
|
8370
|
12312
|
3185
|
7998
|
11741
|
3619
|
8853
|
13036
|
10181
|
25221
|
37089
|
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Happy members) until a None note is hit, then score boosted by +80.0%
|
|
|
2997
|
6564
|
9981
|
3026
|
6620
|
10065
|
3773
|
8107
|
12292
|
9796
|
21291
|
32338
|
Life recovery (Score up)
Restores life by 450 and boosts score of all notes by 20.0% for the next 5 seconds
|
|
|
2034
|
5604
|
|
2315
|
6311
|
|
2060
|
5671
|
|
6409
|
17586
|
|
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
|
|
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
None
None
|
|
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
0
|
None
None
|