|
|
2997
|
5964
|
9231
|
2781
|
5534
|
8587
|
3312
|
6591
|
10171
|
9090
|
18089
|
27989
|
Life recovery (Score up)
Restores life by 300 and boosts score of all notes by 20.0% for the next 5 seconds
|
|
|
2893
|
5757
|
9021
|
4556
|
9066
|
13977
|
2732
|
5436
|
8540
|
10181
|
20259
|
31538
|
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Happy members) until a GREAT note is hit, then score boosted by +80.0%
|
|
|
2792
|
5557
|
8721
|
4476
|
8907
|
13737
|
3014
|
5999
|
9383
|
10282
|
20463
|
31841
|
Life recovery
For the next 5 seconds, if life is 600 or above, score boosted by +80.0%, otherwise restores life by 400
|
|
|
3418
|
10585
|
|
3370
|
10443
|
|
3343
|
10362
|
|
10131
|
31390
|
|
None
None
|
|
|
2340
|
5828
|
|
1920
|
4779
|
|
1860
|
4631
|
|
6120
|
15238
|
|
Life recovery (Score up)
Restores life by 200 and boosts score of all notes by 10.0% for the next 5 seconds
|
|
|
1920
|
4820
|
|
2160
|
5421
|
|
1800
|
4518
|
|
5880
|
14759
|
|
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
|
|
|
2736
|
5499
|
8563
|
2781
|
5589
|
8698
|
3303
|
6638
|
10273
|
8820
|
17726
|
27534
|
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 20.0% for the next 5 seconds
|
|
|
4405
|
8766
|
13526
|
2933
|
5837
|
9140
|
2943
|
5857
|
9170
|
10281
|
20460
|
31836
|
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 60.0% for the next 5 seconds
|
|
|
2933
|
6237
|
9990
|
2832
|
6037
|
9690
|
4415
|
9186
|
14406
|
10180
|
21460
|
34086
|
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Power members) until a GREAT note is hit, then score boosted by +80.0%
|
|
|
3352
|
10389
|
|
3411
|
10563
|
|
3368
|
10437
|
|
10131
|
31389
|
|
None
None
|
|
|
2700
|
5373
|
8348
|
3384
|
6734
|
10384
|
3096
|
6164
|
9529
|
9180
|
18271
|
28261
|
Life recovery
For the next 5 seconds, if life is 600 or above, score boosted by +40.0%, otherwise restores life by 300
|
|
|
2160
|
5421
|
|
1896
|
4761
|
|
1824
|
4578
|
|
5880
|
14760
|
|
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
|