BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
2610
5297
8287
2700
5481
8562
3240
6576
10213
8550
17354
27062
Score up
For the next 5 seconds, score of all notes boosted by +60.0%
4465
8885
13706
2742
5456
8571
2974
5918
9263
10181
20259
31540
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Cool members) until a GREAT note is hit, then score boosted by +80.0%
4385
8726
13468
3125
6219
9712
2772
5516
8661
10282
20461
31841
Life recovery
For the next 5 seconds, if life is 600 or above, score boosted by +80.0%, otherwise restores life by 500
3369
10439
3368
10437
3394
10515
10131
31391
None
None
2220
5528
1680
4181
2160
5377
6060
15086
None
None
2700
5427
8452
2691
5409
8425
3429
6892
10657
8820
17728
27534
None
None
3034
6041
9444
4496
8946
13797
2752
5477
8602
10282
20464
31843
None
None
2712
5397
8482
4576
9107
14037
2893
5757
9021
10181
20261
31540
None
None
3395
10516
3373
10453
3363
10421
10131
31390
None
None
3383
10481
3398
10523
3350
10384
10131
31388
None
None
3402
6770
11888
2943
5856
10519
2835
5642
10198
9180
18268
32605
Perfect lock (Score up)
All None notes turn into PERFECT notes and boosts score of all notes by 30.0% for the next 7 seconds