|
|
2394
|
6509
|
|
1916
|
5310
|
|
2099
|
5768
|
|
6409
|
17587
|
|
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
|
|
|
2518
|
6269
|
|
2093
|
5212
|
|
1995
|
4968
|
|
6606
|
16449
|
|
Life recovery (Score up)
Restores life by 300 and boosts score of all notes by 10.0% for the next 5 seconds
|
|
|
1962
|
5464
|
|
2027
|
5627
|
|
2224
|
6128
|
|
6213
|
17219
|
|
Score up
For the next 5 seconds, score of all notes boosted by +30.0%
|
|
|
1975
|
5456
|
|
2080
|
5722
|
|
2354
|
6408
|
|
6409
|
17586
|
|
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 5 seconds
|
|
|
2136
|
6270
|
|
2016
|
5970
|
|
1908
|
5702
|
|
6060
|
17942
|
|
Life recovery (Score up)
Restores life by 300 and boosts score of all notes by 10.0% for the next 5 seconds
|
|
|
2496
|
7215
|
|
1632
|
5046
|
|
1752
|
5349
|
|
5880
|
17610
|
|
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
|
|
|
1860
|
5621
|
|
2190
|
6447
|
|
1830
|
5543
|
|
5880
|
17611
|
|
Perfect lock (Score up)
All GREAT notes turn into PERFECT notes and boosts score of all notes by 10.0% for the next 5 seconds
|
|
|
1992
|
5950
|
|
1740
|
5317
|
|
2148
|
6341
|
|
5880
|
17608
|
|
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
|
|
|
2340
|
6778
|
|
1482
|
4640
|
|
2238
|
6523
|
|
6060
|
17941
|
|
Life recovery (Score up)
Restores life by 300 and boosts score of all notes by 10.0% for the next 5 seconds
|
|
|
1902
|
4775
|
|
2052
|
5151
|
|
1926
|
4834
|
|
5880
|
14760
|
|
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
|
|
|
1716
|
4791
|
|
2238
|
6112
|
|
1746
|
4867
|
|
5700
|
15770
|
|
Score up
For the next 5 seconds, score of all notes boosted by +30.0%
|
|
|
1950
|
4901
|
|
2100
|
5271
|
|
1830
|
4593
|
|
5880
|
14765
|
|
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
|