|
|
Min |
Max |
Trained |
Min |
Max |
Trained |
Min |
Max |
Trained |
Min |
Max |
Trained |
|
|
|
4667
|
9289
|
14310
|
2681
|
5335
|
8390
|
2832
|
5637
|
8840
|
10180
|
20261
|
31540
|
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Pure members) until a GREAT note is hit, then score boosted by +80.0%
|
|
|
3708
|
7526
|
11644
|
2070
|
4199
|
6630
|
2772
|
5626
|
8781
|
8550
|
17351
|
27055
|
Score up
For the next 5 seconds, score of all notes boosted by +60.0%
|
|
|
3286
|
6539
|
10191
|
3336
|
6640
|
10343
|
3558
|
7080
|
11005
|
10180
|
20259
|
31539
|
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Happy members) until a GREAT note is hit, then score boosted by +80.0%
|
|
|
3024
|
6019
|
9413
|
4425
|
8806
|
13587
|
2832
|
5637
|
8840
|
10281
|
20462
|
31840
|
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 60.0% for the next 5 seconds
|
|
|
2066
|
5144
|
|
2257
|
5621
|
|
2409
|
5997
|
|
6732
|
16762
|
|
Life recovery (Score up)
Restores life by 200 and boosts score of all notes by 10.0% for the next 5 seconds
|
|
|
2701
|
5374
|
8449
|
4506
|
8965
|
13825
|
3074
|
6118
|
9562
|
10281
|
20457
|
31836
|
Life recovery
For the next 5 seconds, if life is 600 or above, score boosted by +80.0%, otherwise restores life by 400
|
|
|
1860
|
4671
|
|
1950
|
4901
|
|
2070
|
5197
|
|
5880
|
14769
|
|
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
|
|
|
4566
|
9086
|
14007
|
2732
|
5436
|
8540
|
2883
|
5737
|
8991
|
10181
|
20259
|
31538
|
Score up
For the next 5 seconds, score of all notes boosted by +100.0%
|
|
|
1992
|
4961
|
|
2232
|
5556
|
|
1836
|
4573
|
|
6060
|
15090
|
|
Life recovery (Score up)
Restores life by 200 and boosts score of all notes by 10.0% for the next 5 seconds
|
|
|
2862
|
5695
|
8829
|
3285
|
6537
|
10089
|
3033
|
6036
|
9338
|
9180
|
18268
|
28256
|
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 30.0% for the next 5 seconds
|
|
|
2853
|
5678
|
8803
|
2970
|
5909
|
9150
|
3267
|
6502
|
10037
|
9090
|
18089
|
27990
|
Score up
For the next 5 seconds, if life is 900 or above, score boosted by +65.0%, otherwise score boosted by +55.0%
|
|
|
4657
|
9267
|
14278
|
2812
|
5595
|
8779
|
2712
|
5397
|
8482
|
10181
|
20259
|
31539
|
Score up
For the next 5 seconds, score boosted by +110.0% until a GREAT note is hit, then score boosted by +90.0%
|