For the next 5 seconds, if life is 600 or above, score boosted by +80.0%, otherwise restores life by 500
3510
8286
12211
2223
5724
8375
3357
7980
11755
9090
21990
32341
Life recovery (Score up)
Restores life by 450 and boosts score of all notes by 20.0% for the next 5 seconds
3535
13033
0
3694
13508
0
3482
12876
0
10711
39417
0
None
None
2475
5275
8475
2637
5604
8968
3708
7752
12197
8820
18631
29640
Perfect lock (Score up)
All GREAT notes turn into PERFECT notes and boosts score of all notes by 20.0% for the next 5 seconds
2862
6054
9644
3249
6830
10812
2709
5747
9183
8820
18631
29639
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 20.0% for the next 5 seconds
1742
4371
2548
6396
2178
5467
6468
16234
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
1830
5007
2070
5604
2160
5827
6060
16438
Life recovery (Score up)
Restores life by 300 and boosts score of all notes by 10.0% for the next 5 seconds
3401
11386
3360
11260
3370
11293
10131
33939
None
None
2883
6137
9841
4425
9206
14437
2974
6318
10113
10282
21661
34391
Life recovery (Score up)
Restores life by 450 and boosts score of all notes by 60.0% for the next 5 seconds
2790
5851
9313
3402
7070
11138
2988
6247
9904
9180
19168
30355
Perfect lock (Score up)
All GREAT notes turn into PERFECT notes and boosts score of all notes by 30.0% for the next 5 seconds
2933
6237
9990
2832
6037
9690
4415
9186
14406
10180
21460
34086
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Power members) until a GREAT note is hit, then score boosted by +80.0%
1818
5013
2220
6024
1842
5074
5880
16111
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds