For the next 5 seconds, score of all notes boosted by +30.0%
3407
10553
3352
10389
3372
10449
10131
31391
None
None
4596
9145
14095
2883
5737
8991
2701
5374
8449
10180
20256
31535
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Happy members) until a GREAT note is hit, then score boosted by +80.0%
1740
4402
1800
4554
2160
5465
5700
14421
Score up
For the next 5 seconds, score of all notes boosted by +30.0%
2754
5536
8617
2736
5499
8563
3330
6693
10357
8820
17728
27537
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 20.0% for the next 5 seconds
3881
7723
11965
3226
6421
10013
3074
6118
9562
10181
20262
31540
Score up
For the next 5 seconds, if life is 900 or above, score boosted by +110.0%, otherwise score boosted by +90.0%
1800
4518
2220
5574
1860
4671
5880
14763
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
2310
5706
2251
5560
2099
5183
6660
16449
Life recovery (Score up)
Restores life by 200 and boosts score of all notes by 10.0% for the next 5 seconds