For the next 5 seconds, score of all notes boosted by +30.0%
4647
9248
14248
2792
5557
8721
2742
5456
8571
10181
20261
31540
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Power members) until a GREAT note is hit, then score boosted by +80.0%
2610
5194
8078
2970
5909
9150
3510
6986
10761
9090
18089
27989
Life recovery (Score up)
Restores life by 300 and boosts score of all notes by 20.0% for the next 5 seconds
2270
5656
2389
5949
2072
5156
6731
16761
Perfect lock (Score up)
All GREAT notes turn into PERFECT notes and boosts score of all notes by 10.0% for the next 5 seconds
2790
5551
8613
3465
6894
10624
2835
5642
8748
9090
18087
27985
Life recovery (Score up)
Restores life by 300 and boosts score of all notes by 20.0% for the next 5 seconds
3096
6164
9529
3474
6914
10654
2610
5194
8078
9180
18272
28261
Life recovery (Score up)
Restores life by 200 and boosts score of all notes by 30.0% for the next 5 seconds
3195
6359
9922
3326
6619
10311
3659
7280
11302
10180
20258
31535
Score up
For the next 5 seconds, score of all notes boosted by +100.0%
1740
4367
1950
4901
2190
5497
5880
14765
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
4465
8885
13706
2732
5436
8540
3084
6137
9590
10281
20458
31836
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 60.0% for the next 5 seconds
1986
4945
2220
5528
1854
4616
6060
15089
Life recovery (Score up)
Restores life by 200 and boosts score of all notes by 10.0% for the next 5 seconds
2964
5899
9234
4637
9229
14219
2681
5335
8390
10282
20463
31843
Life recovery
For the next 5 seconds, if life is 600 or above, score boosted by +80.0%, otherwise restores life by 400
2718
5464
8509
3438
6910
10683
2664
5355
8345
8820
17729
27537
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 30.0% for the next 5 seconds