For the next 5 seconds, if life is 600 or above, score boosted by +80.0%, otherwise restores life by 500
2913
5794
9078
2752
5477
8602
4516
8986
13858
10181
20257
31538
None
None
2790
5551
8613
3285
6537
10089
3105
6183
9558
9180
18271
28260
Perfect lock (Score up)
All GREAT notes turn into PERFECT notes and boosts score of all notes by 30.0% for the next 5 seconds
2883
5737
8991
4244
8448
13050
3074
6118
9562
10201
20303
31603
None
None
2033
5143
1973
4992
2264
5728
6270
15863
None
None
2817
5662
8807
2700
5427
8452
3303
6638
10273
8820
17727
27532
None
None
3367
10435
3403
10542
3361
10414
10131
31391
Life recovery
Restores life by 300
3488
10793
0
3387
10493
0
3326
10311
0
10201
31597
0
None
None
1818
4563
2100
5271
1962
4924
5880
14758
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
2893
5757
9021
4556
9066
13977
2732
5436
8540
10181
20259
31538
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Happy members) until a GREAT note is hit, then score boosted by +80.0%