BAD/MISS notes do not cause damage and boosts score of all notes by 30.0% for the next 5 seconds
1806
4569
2160
5465
1734
4387
5700
14421
Score up
For the next 5 seconds, score of all notes boosted by +30.0%
3024
6016
9310
2736
5445
8454
3330
6629
10226
9090
18090
27990
Life recovery (Score up)
Restores life by 300 and boosts score of all notes by 20.0% for the next 5 seconds
4294
8545
13196
3175
6319
9863
2812
5595
8779
10281
20459
31838
Life recovery
For the next 5 seconds, if life is 600 or above, score boosted by +80.0%, otherwise restores life by 400
2832
5637
8840
2964
5899
9234
4385
8726
13468
10181
20262
31542
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Cool members) until a GREAT note is hit, then score boosted by +80.0%
3330
6629
10226
2889
5749
8909
2961
5891
9124
9180
18269
28259
Perfect lock (Score up)
All GREAT notes turn into PERFECT notes and boosts score of all notes by 30.0% for the next 5 seconds
1968
4900
2202
5483
1890
4706
6060
15089
Life recovery (Score up)
Restores life by 200 and boosts score of all notes by 10.0% for the next 5 seconds
3240
6576
10213
2709
5501
8593
2601
5280
8258
8550
17357
27064
Score up
For the next 5 seconds, score of all notes boosted by +60.0%
2812
5595
8779
3024
6019
9413
4445
8845
13645
10281
20459
31837
Life recovery (Score up)
Restores life by 300 and boosts score of all notes by 60.0% for the next 5 seconds
2732
5436
8540
2863
5697
8932
4586
9126
14066
10181
20259
31538
Score up
For the next 5 seconds, score boosted by +110.0% until a GREAT note is hit, then score boosted by +90.0%