Restores life by 200 and boosts score of all notes by 10.0% for the next 5 seconds
2727
5481
8536
2790
5608
8728
3303
6638
10273
8820
17727
27537
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 30.0% for the next 5 seconds
4526
9007
13887
2802
5576
8751
2953
5876
9201
10281
20459
31839
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 60.0% for the next 5 seconds
4607
9167
14128
2873
5717
8962
2701
5374
8449
10181
20258
31539
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Cool members) until a GREAT note is hit, then score boosted by +80.0%
3402
6770
10438
2700
5373
8348
3078
6120
9467
9180
18263
28253
Life recovery (Score up)
Restores life by 200 and boosts score of all notes by 30.0% for the next 5 seconds
1896
4721
1938
4826
2226
5544
6060
15091
Life recovery (Score up)
Restores life by 200 and boosts score of all notes by 10.0% for the next 5 seconds
2754
5536
8617
3240
6511
10084
2826
5680
8835
8820
17727
27536
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 20.0% for the next 5 seconds
3367
6700
10435
3024
6019
9413
3891
7742
11994
10282
20461
31842
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 60.0% for the next 5 seconds
3750
7464
11576
3326
6619
10311
3105
6178
9653
10181
20261
31540
Score up
For the next 5 seconds, if life is 900 or above, score boosted by +110.0%, otherwise score boosted by +90.0%
3365
10429
3397
10521
3369
10439
10131
31389
None
None
3510
6986
10761
2880
5730
8881
2790
5551
8613
9180
18267
28255
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 30.0% for the next 5 seconds