For the next 5 seconds, if life is 600 or above, score boosted by +80.0%, otherwise restores life by 400
3418
10585
3370
10443
3343
10362
10131
31390
None
None
2340
5828
1920
4779
1860
4631
6120
15238
Life recovery (Score up)
Restores life by 200 and boosts score of all notes by 10.0% for the next 5 seconds
1920
4820
2160
5421
1800
4518
5880
14759
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
2736
5499
8563
2781
5589
8698
3303
6638
10273
8820
17726
27534
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 20.0% for the next 5 seconds
4405
8766
13526
2933
5837
9140
2943
5857
9170
10281
20460
31836
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 60.0% for the next 5 seconds
2933
6237
9990
2832
6037
9690
4415
9186
14406
10180
21460
34086
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Power members) until a GREAT note is hit, then score boosted by +80.0%
3352
10389
3411
10563
3368
10437
10131
31389
None
None
2700
5373
8348
3384
6734
10384
3096
6164
9529
9180
18271
28261
Life recovery
For the next 5 seconds, if life is 600 or above, score boosted by +40.0%, otherwise restores life by 300
2160
5421
1896
4761
1824
4578
5880
14760
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
2943
5856
9069
3240
6448
9955
2907
5785
8963
9090
18089
27987
Life recovery (Score up)
Restores life by 300 and boosts score of all notes by 20.0% for the next 5 seconds
2772
5516
8661
3054
6078
9498
4455
8865
13675
10281
20459
31834
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 60.0% for the next 5 seconds