BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
2772
5573
8673
3330
6693
10357
2718
5464
8509
8820
17730
27539
None
None
2832
5637
8840
2913
5794
9078
4435
8827
13617
10180
20258
31535
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Happy members) until a GREAT note is hit, then score boosted by +80.0%
2883
6137
9841
4425
9206
14437
2974
6318
10113
10282
21661
34391
Life recovery (Score up)
Restores life by 450 and boosts score of all notes by 60.0% for the next 5 seconds
3358
10408
3370
10443
3403
10542
10131
31393
None
None
2610
5194
8078
3087
6131
9487
3393
6752
10411
9090
18077
27976
Score up
For the next 5 seconds, score of all notes boosted by +60.0%
1980
4931
1884
4687
2196
5467
6060
15085
Life recovery (Score up)
Restores life by 300 and boosts score of all notes by 10.0% for the next 5 seconds
3312
6658
10303
2718
5464
8509
2790
5608
8728
8820
17730
27540
None
None
2742
5456
8571
4546
9046
13946
2893
5757
9021
10181
20259
31538
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 60.0% for the next 5 seconds
3044
6058
9471
4476
8907
13737
2762
5496
8631
10282
20461
31839
None
None
3402
10539
3366
10433
3363
10421
10131
31393
None
None
3014
5999
9383
4274
8505
13135
2913
5794
9078
10201
20298
31596
Score up
For the next 5 seconds, score of PERFECT notes boosted by +110.0%, or +125.0% if your team consists of only RAISE A SUILEN members