BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
3567
8948
13133
3472
8759
12847
3673
9158
13446
10712
26865
39426
Score up
For the next 5 seconds, score of PERFECT notes boosted by +150.0%
3524
8863
13002
3694
9201
13508
3493
8800
12908
10711
26864
39418
Score up
For the next 5 seconds, score of PERFECT notes boosted by +150.0%
4022
10253
14483
3228
8678
12123
3546
9306
13066
10796
28237
39672
Perfect lock (Score up)
All BAD notes turn into PERFECT notes and boosts score of all notes by 110.0% for the next 5 seconds
4075
9959
14644
3387
8590
12593
3228
8278
12123
10690
26827
39360
Score up
For the next 5 seconds, score of all notes boosted by +130.0%
3296
8208
12071
3629
8868
13061
3256
8130
11951
10181
25206
37083
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Happy members) until a GREAT note is hit, then score boosted by +80.0%
2910
6505
9953
3288
7275
11111
3017
6722
10279
9215
20502
31343
Score up
For the next 5 seconds, score of all notes boosted by +60.0%
1975
5456
2054
5655
2381
6476
6410
17587
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
3395
12366
3369
12289
3367
12285
10131
36940
Life recovery (Life guard)
Restores life by 450 and BAD/MISS notes do not cause damage for the next 7 seconds
3853
9516
13981
3514
8843
12973
3323
8463
12403
10690
26822
39357
Score up
For the next 5 seconds, score of all notes boosted by +130.0%
3387
6740
12593
3493
6950
12908
3916
7793
14170
10796
21483
39671
Life recovery (Score up)
Restores life by 750 and boosts score of all notes by 110.0% for the next 7 seconds
3276
8169
12013
3780
9173
13515
3226
8071
11863
10282
25413
37391
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 60.0% for the next 5 seconds