|
|
3498
|
6961
|
10824
|
3316
|
6599
|
10282
|
3387
|
6740
|
10493
|
10201
|
20300
|
31599
|
Score up
For the next 5 seconds, score of PERFECT notes boosted by +110.0%, or +125.0% if your team consists of only Roselia members
|
|
|
3377
|
6720
|
10462
|
3518
|
7001
|
10884
|
3306
|
6579
|
10252
|
10201
|
20300
|
31598
|
Score up
For the next 5 seconds, score of PERFECT notes boosted by +110.0%, or +125.0% if your team consists of only Hello, Happy World! members
|
|
|
3105
|
6183
|
9558
|
2655
|
5282
|
8212
|
3330
|
6629
|
10226
|
9090
|
18094
|
27996
|
Score up
For the next 5 seconds, score of all notes boosted by +60.0%
|
|
|
2100
|
5271
|
|
1926
|
4834
|
|
1854
|
4655
|
|
5880
|
14760
|
|
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
|
|
|
3240
|
6448
|
9955
|
2853
|
5678
|
8803
|
2997
|
5964
|
9231
|
9090
|
18090
|
27989
|
Life recovery (Score up)
Restores life by 300 and boosts score of all notes by 20.0% for the next 5 seconds
|
|
|
3286
|
6539
|
10191
|
3336
|
6640
|
10343
|
3558
|
7080
|
11005
|
10180
|
20259
|
31539
|
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Happy members) until a GREAT note is hit, then score boosted by +80.0%
|
|
|
3468
|
6899
|
10732
|
3891
|
7742
|
11994
|
2923
|
5817
|
9111
|
10282
|
20458
|
31837
|
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 60.0% for the next 5 seconds
|
|
|
2970
|
6209
|
9850
|
2826
|
5924
|
9422
|
3294
|
6853
|
10815
|
9090
|
18986
|
30087
|
Score up
For the next 5 seconds, score of all notes boosted by +60.0%
|
|
|
1800
|
4518
|
|
2220
|
5574
|
|
1860
|
4671
|
|
5880
|
14763
|
|
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
|
|
|
2790
|
5608
|
8728
|
2925
|
5881
|
9136
|
3105
|
6240
|
9676
|
8820
|
17729
|
27540
|
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 20.0% for the next 5 seconds
|
|
|
4506
|
8965
|
13825
|
2752
|
5477
|
8602
|
3024
|
6019
|
9413
|
10282
|
20461
|
31840
|
Life recovery
For the next 5 seconds, if life is 600 or above, score boosted by +80.0%, otherwise restores life by 400
|
|
|
4607
|
9167
|
14128
|
2903
|
5776
|
9051
|
2671
|
5315
|
8360
|
10181
|
20258
|
31539
|
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Pure members) until a GREAT note is hit, then score boosted by +80.0%
|