For the next 5 seconds, if life is 600 or above, score boosted by +40.0%, otherwise restores life by 300
3015
5999
9284
2970
5909
9150
3105
6183
9558
9090
18091
27992
Score up
For the next 5 seconds, score of all notes boosted by +60.0%
3330
6629
10226
2754
5480
8505
3006
5984
9259
9090
18093
27990
Life recovery (Score up)
Restores life by 300 and boosts score of all notes by 20.0% for the next 5 seconds
2925
5881
9136
3150
6331
9812
2745
5517
8592
8820
17729
27540
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 20.0% for the next 5 seconds
2923
5817
9111
4385
8726
13468
2974
5918
9263
10282
20461
31842
Life recovery (Score up)
Restores life by 300 and boosts score of all notes by 60.0% for the next 5 seconds
4284
8525
13165
2984
5939
9293
2913
5794
9078
10181
20258
31536
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Pure members) until a GREAT note is hit, then score boosted by +80.0%
2046
5095
2488
6194
2198
5471
6732
16760
Life recovery (Score up)
Restores life by 200 and boosts score of all notes by 10.0% for the next 5 seconds
2495
6213
2125
5291
2112
5259
6732
16763
Perfect lock (Score up)
All GREAT notes turn into PERFECT notes and boosts score of all notes by 10.0% for the next 5 seconds
2376
5916
2211
5505
2145
5341
6732
16762
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
2178
5423
2336
5817
2152
5358
6666
16598
Score up
For the next 5 seconds, score of all notes boosted by +30.0%
1980
4931
2178
5423
2574
6408
6732
16762
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
2290
5700
1993
4964
2449
6096
6732
16760
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds