|
|
4465
|
8885
|
13706
|
3024
|
6019
|
9413
|
2792
|
5557
|
8721
|
10281
|
20461
|
31840
|
Life recovery
For the next 5 seconds, if life is 600 or above, score boosted by +80.0%, otherwise restores life by 400
|
|
|
4546
|
9046
|
13946
|
2722
|
5417
|
8512
|
2913
|
5794
|
9078
|
10181
|
20257
|
31536
|
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Pure members) until a GREAT note is hit, then score boosted by +80.0%
|
|
|
1818
|
4563
|
|
1860
|
4671
|
|
2202
|
5526
|
|
5880
|
14760
|
|
Perfect lock (Score up)
All GREAT notes turn into PERFECT notes and boosts score of all notes by 10.0% for the next 5 seconds
|
|
|
1824
|
4615
|
|
1356
|
3431
|
|
2520
|
6376
|
|
5700
|
14422
|
|
Score up
For the next 5 seconds, score of all notes boosted by +30.0%
|
|
|
2508
|
6346
|
|
1848
|
4674
|
|
1344
|
3400
|
|
5700
|
14420
|
|
Score up
For the next 5 seconds, score of all notes boosted by +30.0%
|
|
|
2022
|
5035
|
|
2220
|
5528
|
|
1878
|
4676
|
|
6120
|
15239
|
|
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
|
|
|
4465
|
8885
|
13706
|
3034
|
6041
|
9444
|
2782
|
5536
|
8689
|
10281
|
20462
|
31839
|
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 60.0% for the next 5 seconds
|
|
|
4607
|
9167
|
14128
|
2722
|
5417
|
8512
|
2853
|
5677
|
8902
|
10182
|
20261
|
31542
|
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Pure members) until a GREAT note is hit, then score boosted by +80.0%
|
|
|
3186
|
6404
|
9922
|
2880
|
5789
|
8998
|
2754
|
5536
|
8617
|
8820
|
17729
|
27537
|
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 20.0% for the next 5 seconds
|
|
|
1230
|
3111
|
|
852
|
2155
|
|
675
|
1708
|
|
2757
|
6974
|
|
Score up
For the next 5 seconds, score of all notes boosted by +10.0%
|
|
|
717
|
1817
|
|
1188
|
3010
|
|
852
|
2155
|
|
2757
|
6982
|
|
Score up
For the next 5 seconds, score of all notes boosted by +10.0%
|
|
|
2160
|
5421
|
|
1878
|
4714
|
|
1842
|
4624
|
|
5880
|
14759
|
|
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds
|