Restores life by 750 and boosts score of all notes by 110.0% for the next 5 seconds
3387
8590
12593
3810
9433
13855
3493
8800
12908
10690
26823
39356
Score up
For the next 5 seconds, score of all notes boosted by +130.0%
3830
9271
13662
3276
8169
12013
3175
7969
11713
10281
25409
37388
Life recovery
For the next 5 seconds, if life is 600 or above, score boosted by +80.0%, otherwise restores life by 500
3056
6684
10164
3240
7048
10705
3502
7570
11487
9798
21302
32356
Life recovery (Score up)
Restores life by 450 and boosts score of all notes by 20.0% for the next 5 seconds
2165
5891
2453
6607
1988
5450
6606
17948
Life recovery (Score up)
Restores life by 300 and boosts score of all notes by 10.0% for the next 5 seconds
3069
7957
11646
3630
9069
13312
3990
9790
14390
10689
26816
39348
Score up
For the next 5 seconds, score of all notes boosted by +130.0%
3641
9105
13359
3239
8290
12146
3916
9643
14170
10796
27038
39675
Life recovery (Score up)
Restores life by 750 and boosts score of all notes by 110.0% for the next 5 seconds
3226
8071
11863
3629
8868
13061
3326
8269
12161
10181
25208
37085
Score up
For the next 5 seconds, score boosted by +95.0% (+115.0% if your team consists of only Happy members) until a GREAT note is hit, then score boosted by +80.0%
3133
6897
10512
3376
7387
11247
2997
6630
10110
9506
20914
31869
Perfect lock (Score up)
All GOOD notes turn into PERFECT notes and boosts score of all notes by 20.0% for the next 5 seconds
2256
6163
2158
5918
1995
5507
6409
17588
Life guard (Score up)
BAD/MISS notes do not cause damage and boosts score of all notes by 10.0% for the next 3 seconds